From e01302a15cf68869088a73e561ac672d70b501a7 Mon Sep 17 00:00:00 2001 From: cross28 Date: Fri, 15 Apr 2022 06:08:15 -0500 Subject: feat: finished zombie attack animation and functionality --- Assets/Animations/Enemies/Zombie/Attack.anim | 2 +- Assets/Animations/Enemies/Zombie/Zombie.controller | 73 ++++++++++++++++++++-- 2 files changed, 68 insertions(+), 7 deletions(-) (limited to 'Assets/Animations/Enemies') diff --git a/Assets/Animations/Enemies/Zombie/Attack.anim b/Assets/Animations/Enemies/Zombie/Attack.anim index 43658a5..33cb5f7 100644 --- a/Assets/Animations/Enemies/Zombie/Attack.anim +++ b/Assets/Animations/Enemies/Zombie/Attack.anim @@ -69,7 +69,7 @@ AnimationClip: m_Level: 0 m_CycleOffset: 0 m_HasAdditiveReferencePose: 0 - m_LoopTime: 1 + m_LoopTime: 0 m_LoopBlend: 0 m_LoopBlendOrientation: 0 m_LoopBlendPositionY: 0 diff --git a/Assets/Animations/Enemies/Zombie/Zombie.controller b/Assets/Animations/Enemies/Zombie/Zombie.controller index 7cc8d1f..d7c2a97 100644 --- a/Assets/Animations/Enemies/Zombie/Zombie.controller +++ b/Assets/Animations/Enemies/Zombie/Zombie.controller @@ -1,5 +1,27 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!1101 &-8824451288058899808 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 5416144975737678020} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.25 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!1102 &-2461426347161001773 AnimatorState: serializedVersion: 6 @@ -8,9 +30,10 @@ AnimatorState: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Attack - m_Speed: 1 + m_Speed: 0.5 m_CycleOffset: 0 - m_Transitions: [] + m_Transitions: + - {fileID: -8824451288058899808} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -67,7 +90,19 @@ AnimatorController: m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} + - m_Name: attack + m_Type: 9 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} + - m_Name: airborn + m_Type: 4 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer @@ -92,7 +127,7 @@ AnimatorStateMachine: m_ChildStates: - serializedVersion: 1 m_State: {fileID: -2461426347161001773} - m_Position: {x: 290, y: -30, z: 0} + m_Position: {x: 470, y: 10, z: 0} - serializedVersion: 1 m_State: {fileID: 5416144975737678020} m_Position: {x: 320, y: 120, z: 0} @@ -100,11 +135,12 @@ AnimatorStateMachine: m_State: {fileID: -1887222890965656619} m_Position: {x: 440, y: 270, z: 0} m_ChildStateMachines: [] - m_AnyStateTransitions: [] + m_AnyStateTransitions: + - {fileID: 5673627202155167741} m_EntryTransitions: [] m_StateMachineTransitions: {} m_StateMachineBehaviours: [] - m_AnyStatePosition: {x: 40, y: -30, z: 0} + m_AnyStatePosition: {x: 140, y: -10, z: 0} m_EntryPosition: {x: 90, y: 80, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} @@ -161,6 +197,31 @@ AnimatorState: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: +--- !u!1101 &5673627202155167741 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: attack + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -2461426347161001773} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!1101 &9190035719620373905 AnimatorStateTransition: m_ObjectHideFlags: 1 -- cgit v1.2.3-70-g09d2