From fb2703b646d22bd4502fab6f0ca58cb922d1ed2c Mon Sep 17 00:00:00 2001 From: Toby Vincent Date: Fri, 8 Apr 2022 17:24:16 -0500 Subject: wip: no regerts fix jump; race condition(ish) in jump/fall/land events (?) impl trigger animations on events refactor control, (follow) camera, anim handlers into interfaces impl controller pattern for controls (FSM using lambdas + interfaces) come up with the rest of the todos --- Assets/Plugins/AutoSave Scenes/AutoSaveSettings.asset | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 Assets/Plugins/AutoSave Scenes/AutoSaveSettings.asset (limited to 'Assets/Plugins/AutoSave Scenes/AutoSaveSettings.asset') diff --git a/Assets/Plugins/AutoSave Scenes/AutoSaveSettings.asset b/Assets/Plugins/AutoSave Scenes/AutoSaveSettings.asset new file mode 100644 index 0000000..70e6a7e --- /dev/null +++ b/Assets/Plugins/AutoSave Scenes/AutoSaveSettings.asset @@ -0,0 +1,14 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bfd0d7f2cf4973348b92ddbccaa9f5ae, type: 3} + m_Name: AutoSaveSettings + m_EditorClassIdentifier: -- cgit v1.2.3-70-g09d2