From 9a902e09f35760e5ce7af6070e1f673476ded06e Mon Sep 17 00:00:00 2001 From: Neil Kollack Date: Wed, 13 Apr 2022 01:05:13 -0500 Subject: fix: whip working same as prototype branch --- Assets/Prefabs/Player.prefab | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'Assets/Prefabs/Player.prefab') diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab index 5521ff2..c6d1e32 100644 --- a/Assets/Prefabs/Player.prefab +++ b/Assets/Prefabs/Player.prefab @@ -91,7 +91,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2776418409999972310} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 1} m_ConstrainProportionsScale: 0 @@ -223,7 +223,7 @@ Rigidbody2D: m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 - m_Constraints: 0 + m_Constraints: 4 --- !u!70 &2776418409999972324 CapsuleCollider2D: m_ObjectHideFlags: 0 @@ -254,11 +254,12 @@ MonoBehaviour: m_EditorClassIdentifier: gravityScale: 1.5 baseStats: - lives: 3 - speedMultiplier: 1 + maxHealth: 3 + speedMultiplier: 2 maxJumps: 1 - jumpForce: 500 + jumpForce: 600 groundLayer: serializedVersion: 2 m_Bits: 64 groundCheckPoint: {fileID: 2776418409611166769} + health: 0 -- cgit v1.2.3-70-g09d2