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authorcross28 <icross028@gmail.com>2022-04-17 23:31:58 -0500
committercross28 <icross028@gmail.com>2022-04-17 23:31:58 -0500
commit3b7891a262575bec037c64b7a57151343d81e839 (patch)
tree8da1a6bba66dab952012e81cc84c05aded6bd46e /Assets/Scripts/Actors/Player.cs
parentea94c8f0bdb549de1d50b471ac022965f20cdd72 (diff)
feat: Added projectile sound effect
Diffstat (limited to 'Assets/Scripts/Actors/Player.cs')
-rw-r--r--Assets/Scripts/Actors/Player.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Assets/Scripts/Actors/Player.cs b/Assets/Scripts/Actors/Player.cs
index 589d661..6201cad 100644
--- a/Assets/Scripts/Actors/Player.cs
+++ b/Assets/Scripts/Actors/Player.cs
@@ -78,6 +78,7 @@ namespace MontanaJohns.Actors
protected void Fire()
{
Instantiate(projectilePrefab, firePoint.position, firePoint.rotation);
+ SoundManager.PlaySound("Gunshot");
}
}
} \ No newline at end of file