diff options
author | cross28 <icross028@gmail.com> | 2022-04-17 23:31:58 -0500 |
---|---|---|
committer | cross28 <icross028@gmail.com> | 2022-04-17 23:31:58 -0500 |
commit | 3b7891a262575bec037c64b7a57151343d81e839 (patch) | |
tree | 8da1a6bba66dab952012e81cc84c05aded6bd46e /Assets/Scripts/Actors/Player.cs | |
parent | ea94c8f0bdb549de1d50b471ac022965f20cdd72 (diff) |
feat: Added projectile sound effect
Diffstat (limited to 'Assets/Scripts/Actors/Player.cs')
-rw-r--r-- | Assets/Scripts/Actors/Player.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Assets/Scripts/Actors/Player.cs b/Assets/Scripts/Actors/Player.cs index 589d661..6201cad 100644 --- a/Assets/Scripts/Actors/Player.cs +++ b/Assets/Scripts/Actors/Player.cs @@ -78,6 +78,7 @@ namespace MontanaJohns.Actors protected void Fire() { Instantiate(projectilePrefab, firePoint.position, firePoint.rotation); + SoundManager.PlaySound("Gunshot"); } } }
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