aboutsummaryrefslogtreecommitdiffstats
path: root/Assets/Scripts/Traps
diff options
context:
space:
mode:
authorNeil Kollack <nkollack@gmail.com>2022-04-15 14:12:43 -0500
committerNeil Kollack <nkollack@gmail.com>2022-04-15 14:12:43 -0500
commit8479024044ec1ad1d278072d8dc8da311afb4102 (patch)
tree14fa6cb8e33b98fd59f757cda3051bc2153c2534 /Assets/Scripts/Traps
parentb90b13621cd29f08ac99c64a185d9ec42f5c80a6 (diff)
fix: treasure + enemies move after seeing player
Diffstat (limited to 'Assets/Scripts/Traps')
-rw-r--r--Assets/Scripts/Traps/TrapDamage.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/Assets/Scripts/Traps/TrapDamage.cs b/Assets/Scripts/Traps/TrapDamage.cs
index a61df7b..7318368 100644
--- a/Assets/Scripts/Traps/TrapDamage.cs
+++ b/Assets/Scripts/Traps/TrapDamage.cs
@@ -51,7 +51,6 @@ public class TrapDamage : MonoBehaviour
if (collision.tag == "Player" || collision.tag == "Enemy")
{
collision.GetComponent<Actor>().TakeDamage(damage);
- Debug.Log("Damage");
}
}