diff options
author | cross28 <icross028@gmail.com> | 2022-04-15 03:14:32 -0500 |
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committer | cross28 <icross028@gmail.com> | 2022-04-15 03:14:32 -0500 |
commit | 3e2ce2d607eff118e16b9b53fe763f2465e0a8b2 (patch) | |
tree | bc773a5d8222da7455a1256bd1fd0878b14659aa /ProjectSettings/Physics2DSettings.asset | |
parent | c86860eb94cd1d3bdd8beda44c2b9faee56a6d99 (diff) |
fix: Firing point on player properly flips depending on direction of movement
Diffstat (limited to 'ProjectSettings/Physics2DSettings.asset')
-rw-r--r-- | ProjectSettings/Physics2DSettings.asset | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ProjectSettings/Physics2DSettings.asset b/ProjectSettings/Physics2DSettings.asset index 6cfcdda..5b3d6e6 100644 --- a/ProjectSettings/Physics2DSettings.asset +++ b/ProjectSettings/Physics2DSettings.asset @@ -53,4 +53,4 @@ Physics2DSettings: m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} - m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff + m_LayerCollisionMatrix: fff7fffffff7fffffff7fffffffffffffff7fffffff7fffffffffffffffffffffff7fffffff7ffffffffffffc8f4ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff |