diff options
Diffstat (limited to 'Assets/Prefabs/Player.prefab')
-rw-r--r-- | Assets/Prefabs/Player.prefab | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab index 3bae704..01949b8 100644 --- a/Assets/Prefabs/Player.prefab +++ b/Assets/Prefabs/Player.prefab @@ -144,7 +144,7 @@ SpriteRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 - m_Sprite: {fileID: 2055064200, guid: 72a632f763991754fb9722d38264d272, type: 3} + m_Sprite: {fileID: -1786744883, guid: 25bc31e9802a57c4db6f9eb7de7103c2, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 @@ -165,7 +165,7 @@ Animator: m_GameObject: {fileID: 2776418409999972310} m_Enabled: 1 m_Avatar: {fileID: 0} - m_Controller: {fileID: 9100000, guid: 363aef300fba71f40ab5aa64ba12659f, type: 2} + m_Controller: {fileID: 9100000, guid: 263157a89cfad80489c5baefc615a3a7, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 @@ -259,7 +259,7 @@ PolygonCollider2D: m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} - oldSize: {x: 1.2666667, y: 3} + oldSize: {x: 1.125, y: 2.75} newSize: {x: 1.0625, y: 2.625} adaptiveTilingThreshold: 0.5 drawMode: 0 @@ -324,6 +324,8 @@ MonoBehaviour: jumpForce: 0 damage: 0 health: 0 + jumpCount: 0 + spawnPoint: {x: 0, y: 0, z: 0} --- !u!114 &6691474245549666832 MonoBehaviour: m_ObjectHideFlags: 0 |