diff options
Diffstat (limited to 'Assets/Prefabs')
-rw-r--r-- | Assets/Prefabs/BottomlessPit.prefab | 73 | ||||
-rw-r--r-- | Assets/Prefabs/BottomlessPit.prefab.meta | 7 | ||||
-rw-r--r-- | Assets/Prefabs/Cave Background.prefab | 1053 | ||||
-rw-r--r-- | Assets/Prefabs/Cave Background.prefab.meta | 7 | ||||
-rw-r--r-- | Assets/Prefabs/Hook.prefab | 2 | ||||
-rw-r--r-- | Assets/Prefabs/HookNoSwing.prefab | 2 | ||||
-rw-r--r-- | Assets/Prefabs/Player.prefab | 29 | ||||
-rw-r--r-- | Assets/Prefabs/RespawnPoint.prefab | 127 | ||||
-rw-r--r-- | Assets/Prefabs/RespawnPoint.prefab.meta | 7 | ||||
-rw-r--r-- | Assets/Prefabs/Traps/Spikes 2.prefab | 535 | ||||
-rw-r--r-- | Assets/Prefabs/Traps/Spikes 2.prefab.meta | 7 |
11 files changed, 1842 insertions, 7 deletions
diff --git a/Assets/Prefabs/BottomlessPit.prefab b/Assets/Prefabs/BottomlessPit.prefab new file mode 100644 index 0000000..6aa8665 --- /dev/null +++ b/Assets/Prefabs/BottomlessPit.prefab @@ -0,0 +1,73 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &3218036852510780959 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3218036852510780957} + - component: {fileID: 3218036852510780958} + - component: {fileID: 3218036852510780956} + m_Layer: 0 + m_Name: BottomlessPit + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3218036852510780957 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3218036852510780959} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 800, y: -73.5, z: 1} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!61 &3218036852510780958 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3218036852510780959} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: -1.5, y: -3} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0, y: 0} + oldSize: {x: 0, y: 0} + newSize: {x: 0, y: 0} + adaptiveTilingThreshold: 0 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + serializedVersion: 2 + m_Size: {x: 86, y: 7} + m_EdgeRadius: 0 +--- !u!114 &3218036852510780956 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3218036852510780959} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cd271f6c6a321314083dd4f135146a28, type: 3} + m_Name: + m_EditorClassIdentifier: diff --git a/Assets/Prefabs/BottomlessPit.prefab.meta b/Assets/Prefabs/BottomlessPit.prefab.meta new file mode 100644 index 0000000..b0c4d97 --- /dev/null +++ b/Assets/Prefabs/BottomlessPit.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 5634fecaf16a6234cbecd102e2675311 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Cave Background.prefab b/Assets/Prefabs/Cave Background.prefab new file mode 100644 index 0000000..2db9d15 --- /dev/null +++ b/Assets/Prefabs/Cave Background.prefab @@ -0,0 +1,1053 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &2193283658899821024 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2193283658899821025} + - component: {fileID: 2193283658899821026} + m_Layer: 0 + m_Name: Cave Background - Door + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2193283658899821025 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283658899821024} + m_LocalRotation: {x: -0, y: -0, z: 0.23495549, w: 0.9720062} + m_LocalPosition: {x: -5.809998, y: 0.8100011, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2193283660856063844} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 27.178} +--- !u!212 &2193283658899821026 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283658899821024} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 401529449 + m_SortingLayer: -2 + m_SortingOrder: -1 + m_Sprite: {fileID: 21300000, guid: d3abd1e7f5b7c204c9c9664486bbbf11, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 15, y: 7.5} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2193283658942738610 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2193283658942738611} + - component: {fileID: 2193283658942738620} + m_Layer: 0 + m_Name: Cave Background (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2193283658942738611 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283658942738610} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 15, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2193283660856063844} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -27.178} +--- !u!212 &2193283658942738620 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283658942738610} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 401529449 + m_SortingLayer: -2 + m_SortingOrder: 1 + m_Sprite: {fileID: 21300000, guid: d3abd1e7f5b7c204c9c9664486bbbf11, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 15, y: 7.5} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2193283659169263640 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2193283659169263641} + - component: {fileID: 2193283659169263642} + m_Layer: 0 + m_Name: Cave Background (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2193283659169263641 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283659169263640} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 15, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2193283659496151725} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -27.178} +--- !u!212 &2193283659169263642 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283659169263640} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 401529449 + m_SortingLayer: -2 + m_SortingOrder: 7 + m_Sprite: {fileID: 21300000, guid: 92fc5201d4d3b7346b875e2c344da1f5, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 15, y: 7.5} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2193283659291678899 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2193283659291678908} + - component: {fileID: 2193283659291678909} + m_Layer: 0 + m_Name: Cave Background - Door + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2193283659291678908 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283659291678899} + m_LocalRotation: {x: -0, y: -0, z: 0.23495549, w: 0.9720062} + m_LocalPosition: {x: -5.809998, y: 0.8100011, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2193283659496151725} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 27.178} +--- !u!212 &2193283659291678909 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283659291678899} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 401529449 + m_SortingLayer: -2 + m_SortingOrder: 5 + m_Sprite: {fileID: 21300000, guid: 92fc5201d4d3b7346b875e2c344da1f5, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 15, y: 7.5} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2193283659477557036 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2193283659477557037} + - component: {fileID: 2193283659477557038} + m_Layer: 0 + m_Name: Cave Background - Door (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2193283659477557037 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283659477557036} + m_LocalRotation: {x: -0, y: -0, z: 0.23495549, w: 0.9720062} + m_LocalPosition: {x: 20.547775, y: 3.5518005, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2193283660786702414} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 27.178} +--- !u!212 &2193283659477557038 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283659477557036} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 401529449 + m_SortingLayer: -2 + m_SortingOrder: 5 + m_Sprite: {fileID: 21300000, guid: cca5a09d0120d4445866f784fad04f3b, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 15, y: 7.5} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2193283659496151724 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2193283659496151725} + - component: {fileID: 2193283659496151726} + m_Layer: 0 + m_Name: Layer 2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2193283659496151725 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283659496151724} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2193283659291678908} + - {fileID: 2193283659169263641} + - {fileID: 2193283660684573935} + m_Father: {fileID: 2193283660707490225} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2193283659496151726 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283659496151724} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 401529449 + m_SortingLayer: -2 + m_SortingOrder: 6 + m_Sprite: {fileID: 21300000, guid: 92fc5201d4d3b7346b875e2c344da1f5, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 15, y: 7.5} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2193283659722124442 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2193283659722124443} + - component: {fileID: 2193283659722124516} + m_Layer: 0 + m_Name: Cave Background (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2193283659722124443 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283659722124442} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 15, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2193283660786702414} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -27.178} +--- !u!212 &2193283659722124516 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283659722124442} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 401529449 + m_SortingLayer: -2 + m_SortingOrder: 4 + m_Sprite: {fileID: 21300000, guid: cca5a09d0120d4445866f784fad04f3b, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 15, y: 7.5} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2193283660353807037 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2193283660353807038} + - component: {fileID: 2193283660353807039} + m_Layer: 0 + m_Name: Cave Background - Door + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2193283660353807038 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283660353807037} + m_LocalRotation: {x: -0, y: -0, z: 0.23495549, w: 0.9720062} + m_LocalPosition: {x: -5.809998, y: 0.8100011, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2193283660786702414} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 27.178} +--- !u!212 &2193283660353807039 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283660353807037} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 401529449 + m_SortingLayer: -2 + m_SortingOrder: 2 + m_Sprite: {fileID: 21300000, guid: cca5a09d0120d4445866f784fad04f3b, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 15, y: 7.5} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2193283660466176869 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2193283660466176870} + - component: {fileID: 2193283660466176871} + m_Layer: 0 + m_Name: Cave Background - Door (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2193283660466176870 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283660466176869} + m_LocalRotation: {x: -0, y: -0, z: 0.23495549, w: 0.9720062} + m_LocalPosition: {x: 20.547775, y: 3.5518005, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2193283660856063844} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 27.178} +--- !u!212 &2193283660466176871 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283660466176869} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 401529449 + m_SortingLayer: -2 + m_SortingOrder: 2 + m_Sprite: {fileID: 21300000, guid: d3abd1e7f5b7c204c9c9664486bbbf11, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 15, y: 7.5} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2193283660684573934 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2193283660684573935} + - component: {fileID: 2193283660684573928} + m_Layer: 0 + m_Name: Cave Background - Door (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2193283660684573935 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283660684573934} + m_LocalRotation: {x: -0, y: -0, z: 0.23495549, w: 0.9720062} + m_LocalPosition: {x: 20.547775, y: 3.5518005, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2193283659496151725} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 27.178} +--- !u!212 &2193283660684573928 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283660684573934} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 401529449 + m_SortingLayer: -2 + m_SortingOrder: 8 + m_Sprite: {fileID: 21300000, guid: 92fc5201d4d3b7346b875e2c344da1f5, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 15, y: 7.5} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2193283660707490224 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2193283660707490225} + m_Layer: 0 + m_Name: Cave Background + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2193283660707490225 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283660707490224} + m_LocalRotation: {x: -0, y: -0, z: -0.2349555, w: 0.9720062} + m_LocalPosition: {x: 290.32, y: 0.12, z: 5} + m_LocalScale: {x: 5, y: 5, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2193283660856063844} + - {fileID: 2193283660786702414} + - {fileID: 2193283659496151725} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -27.178} +--- !u!1 &2193283660786702413 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2193283660786702414} + - component: {fileID: 2193283660786702415} + m_Layer: 0 + m_Name: Layer 1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2193283660786702414 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283660786702413} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2193283660353807038} + - {fileID: 2193283659722124443} + - {fileID: 2193283659477557037} + m_Father: {fileID: 2193283660707490225} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2193283660786702415 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283660786702413} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 401529449 + m_SortingLayer: -2 + m_SortingOrder: 3 + m_Sprite: {fileID: 21300000, guid: cca5a09d0120d4445866f784fad04f3b, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 15, y: 7.5} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2193283660856063771 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2193283660856063844} + - component: {fileID: 2193283660856063845} + m_Layer: 0 + m_Name: Layer 0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2193283660856063844 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283660856063771} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2193283658899821025} + - {fileID: 2193283658942738611} + - {fileID: 2193283660466176870} + m_Father: {fileID: 2193283660707490225} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2193283660856063845 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2193283660856063771} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 401529449 + m_SortingLayer: -2 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: d3abd1e7f5b7c204c9c9664486bbbf11, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 15, y: 7.5} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 diff --git a/Assets/Prefabs/Cave Background.prefab.meta b/Assets/Prefabs/Cave Background.prefab.meta new file mode 100644 index 0000000..39fa8f3 --- /dev/null +++ b/Assets/Prefabs/Cave Background.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 4499f878d0dc48b459f37c22af79606a +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Hook.prefab b/Assets/Prefabs/Hook.prefab index 027babc..cd1e8de 100644 --- a/Assets/Prefabs/Hook.prefab +++ b/Assets/Prefabs/Hook.prefab @@ -43,7 +43,7 @@ SpriteRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5459487145348792490} - m_Enabled: 1 + m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 diff --git a/Assets/Prefabs/HookNoSwing.prefab b/Assets/Prefabs/HookNoSwing.prefab index 9206d04..8aa3f40 100644 --- a/Assets/Prefabs/HookNoSwing.prefab +++ b/Assets/Prefabs/HookNoSwing.prefab @@ -43,7 +43,7 @@ SpriteRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5459487145348792490} - m_Enabled: 1 + m_Enabled: 0 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab index 07984f1..3bae704 100644 --- a/Assets/Prefabs/Player.prefab +++ b/Assets/Prefabs/Player.prefab @@ -78,6 +78,7 @@ GameObject: - component: {fileID: 2577645590865157111} - component: {fileID: 6634715301000360765} - component: {fileID: 2776418409999972327} + - component: {fileID: 6691474245549666832} m_Layer: 8 m_Name: Player m_TagString: Player @@ -308,14 +309,32 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 8b7bd99a5fb2fc04eaa10dd4dca56706, type: 3} m_Name: m_EditorClassIdentifier: - gravityScale: 1.5 + gravityScale: 5 baseStats: maxHealth: 3 speedMultiplier: 2 maxJumps: 1 - jumpForce: 600 - groundLayer: - serializedVersion: 2 - m_Bits: 64 + jumpForce: 1200 + damage: 0 groundCheckPoint: {fileID: 2776418409611166769} + stats: + maxHealth: 0 + speedMultiplier: 0 + maxJumps: 0 + jumpForce: 0 + damage: 0 health: 0 +--- !u!114 &6691474245549666832 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2776418409999972310} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 1fd5ff2b3d72a6544921535ca83cfcf1, type: 3} + m_Name: + m_EditorClassIdentifier: + cursorTexture: {fileID: 2800000, guid: 5b4111e5d50609b4ca5b2eda3c125f71, type: 3} + disableDistance: 20 diff --git a/Assets/Prefabs/RespawnPoint.prefab b/Assets/Prefabs/RespawnPoint.prefab new file mode 100644 index 0000000..20d3e34 --- /dev/null +++ b/Assets/Prefabs/RespawnPoint.prefab @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &2894666046278553866 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2894666046278553864} + - component: {fileID: 2894666046278553867} + - component: {fileID: 2894666046278553865} + - component: {fileID: 6677692640061015047} + m_Layer: 0 + m_Name: RespawnPoint + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2894666046278553864 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2894666046278553866} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 1} + m_LocalScale: {x: 3, y: 3, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2894666046278553867 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2894666046278553866} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: eec526c464dec934fa28d7c0cffd6a6b, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!61 &2894666046278553865 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2894666046278553866} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: -0.0057394654, y: -0.028617114} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + serializedVersion: 2 + m_Size: {x: 0.6222534, y: 0.9427658} + m_EdgeRadius: 0 +--- !u!114 &6677692640061015047 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2894666046278553866} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 103552dc60ef9184c805529099d548b7, type: 3} + m_Name: + m_EditorClassIdentifier: + activatedSprite: {fileID: 21300000, guid: e602a97e290051e48b42afc64a918d7b, type: 3} diff --git a/Assets/Prefabs/RespawnPoint.prefab.meta b/Assets/Prefabs/RespawnPoint.prefab.meta new file mode 100644 index 0000000..9a16f6f --- /dev/null +++ b/Assets/Prefabs/RespawnPoint.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 8f6c22559c50b594496aaea2c749a6a4 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Traps/Spikes 2.prefab b/Assets/Prefabs/Traps/Spikes 2.prefab new file mode 100644 index 0000000..bdcd942 --- /dev/null +++ b/Assets/Prefabs/Traps/Spikes 2.prefab @@ -0,0 +1,535 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &277141377664027710 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4770365576665849626} + m_Layer: 7 + m_Name: Right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4770365576665849626 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 277141377664027710} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5267721061308398242} + - {fileID: 5267721061301196269} + m_Father: {fileID: 5267721061292888517} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5267721060992333633 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5267721060992333632} + - component: {fileID: 5267721060992333635} + m_Layer: 7 + m_Name: Spike (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5267721060992333632 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5267721060992333633} + m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} + m_LocalPosition: {x: -0.5, y: 1, z: 0} + m_LocalScale: {x: 1, y: 1, z: 0} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3222769983693271498} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} +--- !u!212 &5267721060992333635 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5267721060992333633} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 2020701870, guid: 4625d42531ce67a4c9f779412e20711b, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &5267721061290197905 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5267721061290197904} + - component: {fileID: 5267721061290197907} + m_Layer: 7 + m_Name: Spike + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5267721061290197904 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5267721061290197905} + m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} + m_LocalPosition: {x: -0.5, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 0} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3222769983693271498} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} +--- !u!212 &5267721061290197907 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5267721061290197905} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -958245700, guid: 4625d42531ce67a4c9f779412e20711b, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &5267721061292888506 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5267721061292888517} + - component: {fileID: 5267721061292888519} + - component: {fileID: 7560948522043987320} + - component: {fileID: 8709022906341967180} + m_Layer: 7 + m_Name: Spikes 2 + m_TagString: Trap + m_Icon: {fileID: -5442936267250999957, guid: 0000000000000000d000000000000000, type: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5267721061292888517 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5267721061292888506} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 2, y: 2, z: 0} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3222769983693271498} + - {fileID: 4770365576665849626} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &5267721061292888519 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5267721061292888506} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d923bc12ff452b44d991e334cb6c13d0, type: 3} + m_Name: + m_EditorClassIdentifier: + damage: 1 + stayDamageDelay: 1 +--- !u!1839735485 &7560948522043987320 +Tilemap: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5267721061292888506} + m_Enabled: 1 + m_Tiles: {} + m_AnimatedTiles: {} + m_TileAssetArray: [] + m_TileSpriteArray: [] + m_TileMatrixArray: [] + m_TileColorArray: [] + m_TileObjectToInstantiateArray: [] + m_AnimationFrameRate: 1 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Origin: {x: 0, y: 0, z: 0} + m_Size: {x: 0, y: 0, z: 1} + m_TileAnchor: {x: 0.5, y: 0.5, z: 0} + m_TileOrientation: 0 + m_TileOrientationMatrix: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 +--- !u!60 &8709022906341967180 +PolygonCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5267721061292888506} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0, y: 0} + oldSize: {x: 0, y: 0} + newSize: {x: 0, y: 0} + adaptiveTilingThreshold: 0 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Points: + m_Paths: + - - {x: 0.87534153, y: 0.9497412} + - {x: 0.5894046, y: 0.3918455} + - {x: 0.3547815, y: 0.7114058} + - {x: 0.21588418, y: 0.7523698} + - {x: 0.101303995, y: 0.52943426} + - {x: -0.045991927, y: 0.37936008} + - {x: -0.13387138, y: 1.1182313} + - {x: -0.24115488, y: 0.943368} + - {x: -0.35623342, y: 0.2807424} + - {x: -0.4953581, y: 0.31706402} + - {x: -0.5114257, y: 0.7704137} + - {x: -0.59775084, y: 0.87562495} + - {x: -0.7835428, y: 0.95041746} + - {x: -0.86729187, y: 0.6105701} + - {x: -0.8724747, y: 0.18989313} + - {x: -0.14827806, y: 0.14215726} + - {x: 0.8674802, y: 0.24982798} + - {x: 0.94268006, y: 0.32577008} +--- !u!1 &5267721061301196258 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5267721061301196269} + - component: {fileID: 5267721061301196268} + m_Layer: 7 + m_Name: Spike (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5267721061301196269 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5267721061301196258} + m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} + m_LocalPosition: {x: 0.5, y: 1, z: 0} + m_LocalScale: {x: 1, y: 1, z: 0} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4770365576665849626} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} +--- !u!212 &5267721061301196268 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5267721061301196258} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -1230455576, guid: 4625d42531ce67a4c9f779412e20711b, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &5267721061308398243 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5267721061308398242} + - component: {fileID: 5267721061308398253} + m_Layer: 7 + m_Name: Spike (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5267721061308398242 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5267721061308398243} + m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} + m_LocalPosition: {x: 0.5, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 0} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4770365576665849626} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} +--- !u!212 &5267721061308398253 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5267721061308398243} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 1203519138, guid: 4625d42531ce67a4c9f779412e20711b, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &7544538643217394423 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3222769983693271498} + m_Layer: 7 + m_Name: Left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3222769983693271498 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7544538643217394423} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5267721061290197904} + - {fileID: 5267721060992333632} + m_Father: {fileID: 5267721061292888517} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Prefabs/Traps/Spikes 2.prefab.meta b/Assets/Prefabs/Traps/Spikes 2.prefab.meta new file mode 100644 index 0000000..4bcc3db --- /dev/null +++ b/Assets/Prefabs/Traps/Spikes 2.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 47596d04057f55146bb75d8cea49ccdb +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: |