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-rw-r--r--Assets/Prefabs/Enemies/Mummy.prefab32
-rw-r--r--Assets/Prefabs/Enemies/Zombie.prefab25
2 files changed, 53 insertions, 4 deletions
diff --git a/Assets/Prefabs/Enemies/Mummy.prefab b/Assets/Prefabs/Enemies/Mummy.prefab
index 8e3e3e2..293db08 100644
--- a/Assets/Prefabs/Enemies/Mummy.prefab
+++ b/Assets/Prefabs/Enemies/Mummy.prefab
@@ -14,6 +14,7 @@ GameObject:
- component: {fileID: 8919320861035673883}
- component: {fileID: 8919320861035673882}
- component: {fileID: 8919320861035673863}
+ - component: {fileID: 565923085}
m_Layer: 10
m_Name: Mummy
m_TagString: Enemy
@@ -130,6 +131,12 @@ MonoBehaviour:
jumpForce: 500
damage: 0
groundCheckPoint: {fileID: 8919320863032976505}
+ stats:
+ maxHealth: 0
+ speedMultiplier: 0
+ maxJumps: 0
+ jumpForce: 0
+ damage: 0
health: 0
--- !u!60 &8919320861035673882
PolygonCollider2D:
@@ -141,7 +148,7 @@ PolygonCollider2D:
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
- m_IsTrigger: 0
+ m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
@@ -171,10 +178,13 @@ PolygonCollider2D:
- {x: -0.15446186, y: -0.327318}
- {x: -0.123628415, y: -0.32778835}
- {x: -0.12353212, y: -0.51483876}
+ - {x: 0.00047017095, y: -0.5159048}
+ - {x: 0.07817555, y: -0.21324027}
+ - {x: 0.3111925, y: -0.51857585}
- {x: 0.4375, y: -0.515625}
- {x: 0.3125105, y: -0.20174655}
- - {x: 0.46387002, y: -0.12658024}
- - {x: 0.45324838, y: 0.1735998}
+ - {x: 0.43713662, y: -0.11321354}
+ - {x: 0.44155252, y: 0.14519536}
- {x: 0.27001193, y: 0.3500944}
- {x: 0.19489595, y: 0.515625}
--- !u!95 &8919320861035673863
@@ -197,6 +207,22 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!70 &565923085
+CapsuleCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8919320861035673885}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: 0.12936941, y: 0}
+ m_Size: {x: 0.6162614, y: 1.03125}
+ m_Direction: 0
--- !u!1 &8919320863032976504
GameObject:
m_ObjectHideFlags: 0
diff --git a/Assets/Prefabs/Enemies/Zombie.prefab b/Assets/Prefabs/Enemies/Zombie.prefab
index 7059ac9..3725290 100644
--- a/Assets/Prefabs/Enemies/Zombie.prefab
+++ b/Assets/Prefabs/Enemies/Zombie.prefab
@@ -14,6 +14,7 @@ GameObject:
- component: {fileID: -1788752809794239346}
- component: {fileID: 4349160083341462742}
- component: {fileID: -849362167687110816}
+ - component: {fileID: 861919842}
m_Layer: 10
m_Name: Zombie
m_TagString: Enemy
@@ -130,6 +131,12 @@ MonoBehaviour:
jumpForce: 500
damage: 0
groundCheckPoint: {fileID: 2602158014784719401}
+ stats:
+ maxHealth: 0
+ speedMultiplier: 0
+ maxJumps: 0
+ jumpForce: 0
+ damage: 0
health: 0
--- !u!95 &4349160083341462742
Animator:
@@ -161,7 +168,7 @@ PolygonCollider2D:
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
- m_IsTrigger: 0
+ m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
@@ -273,6 +280,22 @@ PolygonCollider2D:
- {x: 0.31132627, y: -0.1250647}
- {x: 0.27915064, y: -0.12528598}
- {x: 0.27996275, y: -0.06255028}
+--- !u!70 &861919842
+CapsuleCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4799600927363337844}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: 0.012937165, y: -0.08984017}
+ m_Size: {x: 0.58601534, y: 0.82031965}
+ m_Direction: 0
--- !u!1 &8191793094342821551
GameObject:
m_ObjectHideFlags: 0