diff options
Diffstat (limited to 'Assets/Scripts/Actors/Player.cs')
-rw-r--r-- | Assets/Scripts/Actors/Player.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/Assets/Scripts/Actors/Player.cs b/Assets/Scripts/Actors/Player.cs index 8ba1daf..589d661 100644 --- a/Assets/Scripts/Actors/Player.cs +++ b/Assets/Scripts/Actors/Player.cs @@ -16,22 +16,24 @@ namespace MontanaJohns.Actors private Camera _camera; private PlayerInput playerInput; - private InputAction use, move, jump, attack; + private InputAction use, move, jump, attack, cancel; protected override void Awake() { base.Awake(); _camera = FindObjectOfType<Camera>(); playerInput = GetComponent<PlayerInput>(); + use = move = jump = attack = cancel = null; move = playerInput.currentActionMap.FindAction("Move"); jump = playerInput.currentActionMap.FindAction("Jump"); attack = playerInput.currentActionMap.FindAction("Attack"); use = playerInput.currentActionMap.FindAction("Use"); + cancel = playerInput.currentActionMap.FindAction("Cancel"); jump.started += context => Jump(); - use.started += context => Use(); attack.started += context => Fire(); + cancel.started += context => Cancel(); } protected override void Start() |