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-rw-r--r--Assets/Scripts/Actors/Enemy.cs22
-rw-r--r--Assets/Scripts/Actors/Enemy.cs.meta11
-rw-r--r--Assets/Scripts/Actors/Player.cs8
3 files changed, 41 insertions, 0 deletions
diff --git a/Assets/Scripts/Actors/Enemy.cs b/Assets/Scripts/Actors/Enemy.cs
new file mode 100644
index 0000000..b45f7d3
--- /dev/null
+++ b/Assets/Scripts/Actors/Enemy.cs
@@ -0,0 +1,22 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace MontanaJohns.Actors
+{
+ [RequireComponent(typeof(Rigidbody2D))]
+ public class Enemy : Actor
+ {
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+ }
+}
diff --git a/Assets/Scripts/Actors/Enemy.cs.meta b/Assets/Scripts/Actors/Enemy.cs.meta
new file mode 100644
index 0000000..26a1d77
--- /dev/null
+++ b/Assets/Scripts/Actors/Enemy.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 6751c31468656894092c67dc838ac9a6
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/Actors/Player.cs b/Assets/Scripts/Actors/Player.cs
index 3192338..012c09a 100644
--- a/Assets/Scripts/Actors/Player.cs
+++ b/Assets/Scripts/Actors/Player.cs
@@ -10,6 +10,8 @@ namespace MontanaJohns.Actors
{
public Transform ActorTransform => _transform;
public Camera MainCamera => _camera;
+ public GameObject projectilePrefab;
+ public Transform firePoint;
Camera _camera;
PlayerInput playerInput;
@@ -27,6 +29,7 @@ namespace MontanaJohns.Actors
jump.started += context => Jump();
use.started += context => Use();
+ use.started += context => Fire();
}
protected override void Start()
@@ -49,5 +52,10 @@ namespace MontanaJohns.Actors
base.Move(move.ReadValue<Vector2>().x);
}
}
+
+ protected void Fire()
+ {
+ Instantiate(projectilePrefab, firePoint.position, firePoint.rotation);
+ }
}
} \ No newline at end of file