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Montana Johns: The Curse of the Whip
Toby Vincent
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Author
2022-04-25
fix: WebGL grapple movement
Neil Kollack
2022-04-25
fix: enemy speed bug, updated controls on menu
Neil Kollack
2022-04-24
fix: better swing, Actor Force move, respawn sound
Neil Kollack
2022-04-23
fix: implement enemy jump, air whip, player fb
Neil Kollack
2022-04-23
fix: implement level-related feedback
Neil Kollack
2022-04-18
feat: Added projectile sprite and animation
cross28
2022-04-17
feat: added cayote time
Neil Kollack
2022-04-17
fix: improve slope collision
Neil Kollack
2022-04-16
fix: feedback(easier trap section + better damage)
Neil Kollack
2022-04-15
fix: Enemy colliders update to help movement
Neil Kollack
2022-04-15
feat: added mummy animations and prefab
cross28
2022-04-15
feat: Added zombie idle and moving animation
cross28
2022-04-15
fix: Firing point on player properly flips depending on direction of movement
cross28
2022-04-15
feat: added poly collider to zombie prefab
cross28
2022-04-15
chore: merge develop
cross28
2022-04-15
feat: health on HUD
Neil Kollack
2022-04-15
feat: set up template for zombie animation
cross28
2022-04-15
feat: escape sequence
Neil Kollack
2022-04-14
feat: player complete + player animation
Neil Kollack
2022-04-14
feat: level complete
Neil Kollack
2022-04-13
fix: player swing + whip damage/grapple
Neil Kollack
2022-04-13
fix: whip working same as prototype branch
Neil Kollack
2022-04-12
feat: add traps
Neil Kollack
2022-04-12
feat: add actor/item prototypes
Toby Vincent
2022-04-12
feat: added projectile functionality
cross28
2022-04-10
fix: rope jittery-ness
Neil Kollack
2022-04-10
wip: LineRenderer updated via pseudophysics
Neil Kollack
2022-04-09
wip: DistanceHinge prototype
Neil Kollack
2022-04-05
wip: forest assets setup
Neil Kollack