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authorDave Gauer <dave@ratfactor.com>2023-05-04 19:05:36 -0400
committerDave Gauer <dave@ratfactor.com>2023-05-04 19:05:36 -0400
commitf2b3e9340229613c390d469025ebf3fd92520bab (patch)
treeae8fd9abadb4101a81426373032a9c75e7633a81 /exercises
parent8a3d722a33ed09fd8e534fffa0bb67d84f40528a (diff)
parent7a44e4d3426e6db2bbb7822563a1372fc22a1025 (diff)
Merge branch 'main' of github.com:ratfactor/ziglings
Diffstat (limited to 'exercises')
-rw-r--r--exercises/047_methods.zig37
-rw-r--r--exercises/060_floats.zig19
2 files changed, 29 insertions, 27 deletions
diff --git a/exercises/047_methods.zig b/exercises/047_methods.zig
index 96d4c8e..6b2dbef 100644
--- a/exercises/047_methods.zig
+++ b/exercises/047_methods.zig
@@ -2,9 +2,9 @@
// Help! Evil alien creatures have hidden eggs all over the Earth
// and they're starting to hatch!
//
-// Before you jump into battle, you'll need to know four things:
+// Before you jump into battle, you'll need to know three things:
//
-// 1. You can attach functions to structs:
+// 1. You can attach functions to structs (and other "type definitions"):
//
// const Foo = struct{
// pub fn hello() void {
@@ -12,31 +12,30 @@
// }
// };
//
-// 2. A function that is a member of a struct is a "method" and is
-// called with the "dot syntax" like so:
+// 2. A function that is a member of a struct is "namespaced" within
+// that struct and is called by specifying the "namespace" and then
+// using the "dot syntax":
//
// Foo.hello();
//
-// 3. The NEAT feature of methods is the special parameter named
-// "self" that takes an instance of that type of struct:
+// 3. The NEAT feature of these functions is that if their first argument
+// is an instance of the struct (or a pointer to one) then we can use
+// the instance as the namespace instead of the type:
//
// const Bar = struct{
-// number: u32,
-//
-// pub fn printMe(self: Bar) void {
-// std.debug.print("{}\n", .{self.number});
-// }
+// pub fn a(self: Bar) void {}
+// pub fn b(this: *Bar, other: u8) void {}
+// pub fn c(bar: *const Bar) void {}
// };
//
-// (Actually, you can name the first parameter anything, but
-// please follow convention and use "self".)
-//
-// 4. Now when you call the method on an INSTANCE of that struct
-// with the "dot syntax", the instance will be automatically
-// passed as the "self" parameter:
+// var bar = Bar{};
+// bar.a() // is equivalent to Bar.a(bar)
+// bar.b(3) // is equivalent to Bar.b(&bar, 3)
+// bar.c() // is equivalent to Bar.c(&bar)
//
-// var my_bar = Bar{ .number = 2000 };
-// my_bar.printMe(); // prints "2000"
+// Notice that the name of the parameter doesn't matter. Some use
+// self, others use a lowercase version of the type name, but feel
+// free to use whatever is most appropriate.
//
// Okay, you're armed.
//
diff --git a/exercises/060_floats.zig b/exercises/060_floats.zig
index 8ba51db..1320171 100644
--- a/exercises/060_floats.zig
+++ b/exercises/060_floats.zig
@@ -1,10 +1,11 @@
//
// Zig has support for IEEE-754 floating-point numbers in these
// specific sizes: f16, f32, f64, f80, and f128. Floating point
-// literals may be written in scientific notation:
+// literals may be written in the same ways as integers but also
+// in scientific notation:
//
-// const a1: f32 = 1200.0; // 1,200
-// const a2: f32 = 1.2e+3; // 1,200
+// const a1: f32 = 1200; // 1,200
+// const a2: f32 = 1.2e+3; // 1,200
// const b1: f32 = -500_000.0; // -500,000
// const b2: f32 = -5.0e+5; // -500,000
//
@@ -22,12 +23,14 @@
// const pi: f16 = 3.1415926535; // rounds to 3.140625
// const av: f16 = 6.02214076e+23; // Avogadro's inf(inity)!
//
-// A float literal has a decimal point. When performing math
-// operations with numeric literals, ensure the types match. Zig
-// does not perform unsafe type coercions behind your back:
+// When performing math operations with numeric literals, ensure
+// the types match. Zig does not perform unsafe type coercions
+// behind your back:
//
-// var foo: f16 = 13.5 * 5; // ERROR!
-// var foo: f16 = 13.5 * 5.0; // No problem, both are floats
+// var foo: f16 = 5; // NO ERROR
+//
+// var foo: u16 = 5; // A literal of a different type
+// var bar: f16 = foo; // ERROR
//
// Please fix the two float problems with this program and
// display the result as a whole number.