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-rw-r--r--exercises/051_values.zig17
1 files changed, 6 insertions, 11 deletions
diff --git a/exercises/051_values.zig b/exercises/051_values.zig
index 956b742..f2653f9 100644
--- a/exercises/051_values.zig
+++ b/exercises/051_values.zig
@@ -69,17 +69,12 @@ pub fn main() void {
.gold = 30,
};
- // However, this "skull_farmer" character will be put in the
- // global immutable data even though it's defined in a function.
- // Since it's immutable, all invocations of the function can share
- // this one value.
-
- const skull_farmer = Character{};
-
- // The "reward_xp" value is interesting. It's a constant value, so
- // it could go with other global data. But being such a small
- // value, it may also simply be inlined as a literal value in your
- // instruction code where it is used. It's up to the compiler.
+ // The "reward_xp" value is interesting. It's an immutable
+ // value, so even though it is local, it can be put in global
+ // data and shared between all invocations. But being such a
+ // small value, it may also simply be inlined as a literal
+ // value in your instruction code where it is used. It's up
+ // to the compiler.
const reward_xp: u32 = 200;