diff options
author | Toby Vincent <tobyv13@gmail.com> | 2022-03-23 14:04:55 -0500 |
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committer | Toby Vincent <tobyv13@gmail.com> | 2022-03-23 14:15:18 -0500 |
commit | 8e36499326e969c7c34ecc537e589bd5ef5598a0 (patch) | |
tree | 7943cda837324847875d472d2ad68922c5019a50 /node_modules/scheduler/cjs/scheduler-unstable_mock.development.js | |
parent | 337fa04fe3686e0f0d236eef5df89179ee68f673 (diff) |
chore: removed node_modules from git
Diffstat (limited to 'node_modules/scheduler/cjs/scheduler-unstable_mock.development.js')
-rw-r--r-- | node_modules/scheduler/cjs/scheduler-unstable_mock.development.js | 665 |
1 files changed, 0 insertions, 665 deletions
diff --git a/node_modules/scheduler/cjs/scheduler-unstable_mock.development.js b/node_modules/scheduler/cjs/scheduler-unstable_mock.development.js deleted file mode 100644 index 9f0da52..0000000 --- a/node_modules/scheduler/cjs/scheduler-unstable_mock.development.js +++ /dev/null @@ -1,665 +0,0 @@ -/** @license React v0.20.2 - * scheduler-unstable_mock.development.js - * - * Copyright (c) Facebook, Inc. and its affiliates. - * - * This source code is licensed under the MIT license found in the - * LICENSE file in the root directory of this source tree. - */ - -'use strict'; - -if (process.env.NODE_ENV !== "production") { - (function() { -'use strict'; - -var enableSchedulerDebugging = false; -var enableProfiling = false; - -var currentTime = 0; -var scheduledCallback = null; -var scheduledTimeout = null; -var timeoutTime = -1; -var yieldedValues = null; -var expectedNumberOfYields = -1; -var didStop = false; -var isFlushing = false; -var needsPaint = false; -var shouldYieldForPaint = false; -function requestHostCallback(callback) { - scheduledCallback = callback; -} -function requestHostTimeout(callback, ms) { - scheduledTimeout = callback; - timeoutTime = currentTime + ms; -} -function cancelHostTimeout() { - scheduledTimeout = null; - timeoutTime = -1; -} -function shouldYieldToHost() { - if (expectedNumberOfYields !== -1 && yieldedValues !== null && yieldedValues.length >= expectedNumberOfYields || shouldYieldForPaint && needsPaint) { - // We yielded at least as many values as expected. Stop flushing. - didStop = true; - return true; - } - - return false; -} -function getCurrentTime() { - return currentTime; -} -function forceFrameRate() {// No-op -} - -function unstable_flushNumberOfYields(count) { - if (isFlushing) { - throw new Error('Already flushing work.'); - } - - if (scheduledCallback !== null) { - var cb = scheduledCallback; - expectedNumberOfYields = count; - isFlushing = true; - - try { - var hasMoreWork = true; - - do { - hasMoreWork = cb(true, currentTime); - } while (hasMoreWork && !didStop); - - if (!hasMoreWork) { - scheduledCallback = null; - } - } finally { - expectedNumberOfYields = -1; - didStop = false; - isFlushing = false; - } - } -} -function unstable_flushUntilNextPaint() { - if (isFlushing) { - throw new Error('Already flushing work.'); - } - - if (scheduledCallback !== null) { - var cb = scheduledCallback; - shouldYieldForPaint = true; - needsPaint = false; - isFlushing = true; - - try { - var hasMoreWork = true; - - do { - hasMoreWork = cb(true, currentTime); - } while (hasMoreWork && !didStop); - - if (!hasMoreWork) { - scheduledCallback = null; - } - } finally { - shouldYieldForPaint = false; - didStop = false; - isFlushing = false; - } - } -} -function unstable_flushExpired() { - if (isFlushing) { - throw new Error('Already flushing work.'); - } - - if (scheduledCallback !== null) { - isFlushing = true; - - try { - var hasMoreWork = scheduledCallback(false, currentTime); - - if (!hasMoreWork) { - scheduledCallback = null; - } - } finally { - isFlushing = false; - } - } -} -function unstable_flushAllWithoutAsserting() { - // Returns false if no work was flushed. - if (isFlushing) { - throw new Error('Already flushing work.'); - } - - if (scheduledCallback !== null) { - var cb = scheduledCallback; - isFlushing = true; - - try { - var hasMoreWork = true; - - do { - hasMoreWork = cb(true, currentTime); - } while (hasMoreWork); - - if (!hasMoreWork) { - scheduledCallback = null; - } - - return true; - } finally { - isFlushing = false; - } - } else { - return false; - } -} -function unstable_clearYields() { - if (yieldedValues === null) { - return []; - } - - var values = yieldedValues; - yieldedValues = null; - return values; -} -function unstable_flushAll() { - if (yieldedValues !== null) { - throw new Error('Log is not empty. Assert on the log of yielded values before ' + 'flushing additional work.'); - } - - unstable_flushAllWithoutAsserting(); - - if (yieldedValues !== null) { - throw new Error('While flushing work, something yielded a value. Use an ' + 'assertion helper to assert on the log of yielded values, e.g. ' + 'expect(Scheduler).toFlushAndYield([...])'); - } -} -function unstable_yieldValue(value) { - // eslint-disable-next-line react-internal/no-production-logging - if (console.log.name === 'disabledLog') { - // If console.log has been patched, we assume we're in render - // replaying and we ignore any values yielding in the second pass. - return; - } - - if (yieldedValues === null) { - yieldedValues = [value]; - } else { - yieldedValues.push(value); - } -} -function unstable_advanceTime(ms) { - // eslint-disable-next-line react-internal/no-production-logging - if (console.log.name === 'disabledLog') { - // If console.log has been patched, we assume we're in render - // replaying and we ignore any time advancing in the second pass. - return; - } - - currentTime += ms; - - if (scheduledTimeout !== null && timeoutTime <= currentTime) { - scheduledTimeout(currentTime); - timeoutTime = -1; - scheduledTimeout = null; - } -} -function requestPaint() { - needsPaint = true; -} - -function push(heap, node) { - var index = heap.length; - heap.push(node); - siftUp(heap, node, index); -} -function peek(heap) { - var first = heap[0]; - return first === undefined ? null : first; -} -function pop(heap) { - var first = heap[0]; - - if (first !== undefined) { - var last = heap.pop(); - - if (last !== first) { - heap[0] = last; - siftDown(heap, last, 0); - } - - return first; - } else { - return null; - } -} - -function siftUp(heap, node, i) { - var index = i; - - while (true) { - var parentIndex = index - 1 >>> 1; - var parent = heap[parentIndex]; - - if (parent !== undefined && compare(parent, node) > 0) { - // The parent is larger. Swap positions. - heap[parentIndex] = node; - heap[index] = parent; - index = parentIndex; - } else { - // The parent is smaller. Exit. - return; - } - } -} - -function siftDown(heap, node, i) { - var index = i; - var length = heap.length; - - while (index < length) { - var leftIndex = (index + 1) * 2 - 1; - var left = heap[leftIndex]; - var rightIndex = leftIndex + 1; - var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those. - - if (left !== undefined && compare(left, node) < 0) { - if (right !== undefined && compare(right, left) < 0) { - heap[index] = right; - heap[rightIndex] = node; - index = rightIndex; - } else { - heap[index] = left; - heap[leftIndex] = node; - index = leftIndex; - } - } else if (right !== undefined && compare(right, node) < 0) { - heap[index] = right; - heap[rightIndex] = node; - index = rightIndex; - } else { - // Neither child is smaller. Exit. - return; - } - } -} - -function compare(a, b) { - // Compare sort index first, then task id. - var diff = a.sortIndex - b.sortIndex; - return diff !== 0 ? diff : a.id - b.id; -} - -// TODO: Use symbols? -var ImmediatePriority = 1; -var UserBlockingPriority = 2; -var NormalPriority = 3; -var LowPriority = 4; -var IdlePriority = 5; - -function markTaskErrored(task, ms) { -} - -/* eslint-disable no-var */ -// Math.pow(2, 30) - 1 -// 0b111111111111111111111111111111 - -var maxSigned31BitInt = 1073741823; // Times out immediately - -var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out - -var USER_BLOCKING_PRIORITY_TIMEOUT = 250; -var NORMAL_PRIORITY_TIMEOUT = 5000; -var LOW_PRIORITY_TIMEOUT = 10000; // Never times out - -var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap - -var taskQueue = []; -var timerQueue = []; // Incrementing id counter. Used to maintain insertion order. - -var taskIdCounter = 1; // Pausing the scheduler is useful for debugging. -var currentTask = null; -var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy. - -var isPerformingWork = false; -var isHostCallbackScheduled = false; -var isHostTimeoutScheduled = false; - -function advanceTimers(currentTime) { - // Check for tasks that are no longer delayed and add them to the queue. - var timer = peek(timerQueue); - - while (timer !== null) { - if (timer.callback === null) { - // Timer was cancelled. - pop(timerQueue); - } else if (timer.startTime <= currentTime) { - // Timer fired. Transfer to the task queue. - pop(timerQueue); - timer.sortIndex = timer.expirationTime; - push(taskQueue, timer); - } else { - // Remaining timers are pending. - return; - } - - timer = peek(timerQueue); - } -} - -function handleTimeout(currentTime) { - isHostTimeoutScheduled = false; - advanceTimers(currentTime); - - if (!isHostCallbackScheduled) { - if (peek(taskQueue) !== null) { - isHostCallbackScheduled = true; - requestHostCallback(flushWork); - } else { - var firstTimer = peek(timerQueue); - - if (firstTimer !== null) { - requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime); - } - } - } -} - -function flushWork(hasTimeRemaining, initialTime) { - - - isHostCallbackScheduled = false; - - if (isHostTimeoutScheduled) { - // We scheduled a timeout but it's no longer needed. Cancel it. - isHostTimeoutScheduled = false; - cancelHostTimeout(); - } - - isPerformingWork = true; - var previousPriorityLevel = currentPriorityLevel; - - try { - if (enableProfiling) { - try { - return workLoop(hasTimeRemaining, initialTime); - } catch (error) { - if (currentTask !== null) { - var currentTime = getCurrentTime(); - markTaskErrored(currentTask, currentTime); - currentTask.isQueued = false; - } - - throw error; - } - } else { - // No catch in prod code path. - return workLoop(hasTimeRemaining, initialTime); - } - } finally { - currentTask = null; - currentPriorityLevel = previousPriorityLevel; - isPerformingWork = false; - } -} - -function workLoop(hasTimeRemaining, initialTime) { - var currentTime = initialTime; - advanceTimers(currentTime); - currentTask = peek(taskQueue); - - while (currentTask !== null && !(enableSchedulerDebugging )) { - if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) { - // This currentTask hasn't expired, and we've reached the deadline. - break; - } - - var callback = currentTask.callback; - - if (typeof callback === 'function') { - currentTask.callback = null; - currentPriorityLevel = currentTask.priorityLevel; - var didUserCallbackTimeout = currentTask.expirationTime <= currentTime; - - var continuationCallback = callback(didUserCallbackTimeout); - currentTime = getCurrentTime(); - - if (typeof continuationCallback === 'function') { - currentTask.callback = continuationCallback; - } else { - - if (currentTask === peek(taskQueue)) { - pop(taskQueue); - } - } - - advanceTimers(currentTime); - } else { - pop(taskQueue); - } - - currentTask = peek(taskQueue); - } // Return whether there's additional work - - - if (currentTask !== null) { - return true; - } else { - var firstTimer = peek(timerQueue); - - if (firstTimer !== null) { - requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime); - } - - return false; - } -} - -function unstable_runWithPriority(priorityLevel, eventHandler) { - switch (priorityLevel) { - case ImmediatePriority: - case UserBlockingPriority: - case NormalPriority: - case LowPriority: - case IdlePriority: - break; - - default: - priorityLevel = NormalPriority; - } - - var previousPriorityLevel = currentPriorityLevel; - currentPriorityLevel = priorityLevel; - - try { - return eventHandler(); - } finally { - currentPriorityLevel = previousPriorityLevel; - } -} - -function unstable_next(eventHandler) { - var priorityLevel; - - switch (currentPriorityLevel) { - case ImmediatePriority: - case UserBlockingPriority: - case NormalPriority: - // Shift down to normal priority - priorityLevel = NormalPriority; - break; - - default: - // Anything lower than normal priority should remain at the current level. - priorityLevel = currentPriorityLevel; - break; - } - - var previousPriorityLevel = currentPriorityLevel; - currentPriorityLevel = priorityLevel; - - try { - return eventHandler(); - } finally { - currentPriorityLevel = previousPriorityLevel; - } -} - -function unstable_wrapCallback(callback) { - var parentPriorityLevel = currentPriorityLevel; - return function () { - // This is a fork of runWithPriority, inlined for performance. - var previousPriorityLevel = currentPriorityLevel; - currentPriorityLevel = parentPriorityLevel; - - try { - return callback.apply(this, arguments); - } finally { - currentPriorityLevel = previousPriorityLevel; - } - }; -} - -function unstable_scheduleCallback(priorityLevel, callback, options) { - var currentTime = getCurrentTime(); - var startTime; - - if (typeof options === 'object' && options !== null) { - var delay = options.delay; - - if (typeof delay === 'number' && delay > 0) { - startTime = currentTime + delay; - } else { - startTime = currentTime; - } - } else { - startTime = currentTime; - } - - var timeout; - - switch (priorityLevel) { - case ImmediatePriority: - timeout = IMMEDIATE_PRIORITY_TIMEOUT; - break; - - case UserBlockingPriority: - timeout = USER_BLOCKING_PRIORITY_TIMEOUT; - break; - - case IdlePriority: - timeout = IDLE_PRIORITY_TIMEOUT; - break; - - case LowPriority: - timeout = LOW_PRIORITY_TIMEOUT; - break; - - case NormalPriority: - default: - timeout = NORMAL_PRIORITY_TIMEOUT; - break; - } - - var expirationTime = startTime + timeout; - var newTask = { - id: taskIdCounter++, - callback: callback, - priorityLevel: priorityLevel, - startTime: startTime, - expirationTime: expirationTime, - sortIndex: -1 - }; - - if (startTime > currentTime) { - // This is a delayed task. - newTask.sortIndex = startTime; - push(timerQueue, newTask); - - if (peek(taskQueue) === null && newTask === peek(timerQueue)) { - // All tasks are delayed, and this is the task with the earliest delay. - if (isHostTimeoutScheduled) { - // Cancel an existing timeout. - cancelHostTimeout(); - } else { - isHostTimeoutScheduled = true; - } // Schedule a timeout. - - - requestHostTimeout(handleTimeout, startTime - currentTime); - } - } else { - newTask.sortIndex = expirationTime; - push(taskQueue, newTask); - // wait until the next time we yield. - - - if (!isHostCallbackScheduled && !isPerformingWork) { - isHostCallbackScheduled = true; - requestHostCallback(flushWork); - } - } - - return newTask; -} - -function unstable_pauseExecution() { -} - -function unstable_continueExecution() { - - if (!isHostCallbackScheduled && !isPerformingWork) { - isHostCallbackScheduled = true; - requestHostCallback(flushWork); - } -} - -function unstable_getFirstCallbackNode() { - return peek(taskQueue); -} - -function unstable_cancelCallback(task) { - // remove from the queue because you can't remove arbitrary nodes from an - // array based heap, only the first one.) - - - task.callback = null; -} - -function unstable_getCurrentPriorityLevel() { - return currentPriorityLevel; -} - -var unstable_requestPaint = requestPaint; -var unstable_Profiling = null; - -exports.unstable_IdlePriority = IdlePriority; -exports.unstable_ImmediatePriority = ImmediatePriority; -exports.unstable_LowPriority = LowPriority; -exports.unstable_NormalPriority = NormalPriority; -exports.unstable_Profiling = unstable_Profiling; -exports.unstable_UserBlockingPriority = UserBlockingPriority; -exports.unstable_advanceTime = unstable_advanceTime; -exports.unstable_cancelCallback = unstable_cancelCallback; -exports.unstable_clearYields = unstable_clearYields; -exports.unstable_continueExecution = unstable_continueExecution; -exports.unstable_flushAll = unstable_flushAll; -exports.unstable_flushAllWithoutAsserting = unstable_flushAllWithoutAsserting; -exports.unstable_flushExpired = unstable_flushExpired; -exports.unstable_flushNumberOfYields = unstable_flushNumberOfYields; -exports.unstable_flushUntilNextPaint = unstable_flushUntilNextPaint; -exports.unstable_forceFrameRate = forceFrameRate; -exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel; -exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode; -exports.unstable_next = unstable_next; -exports.unstable_now = getCurrentTime; -exports.unstable_pauseExecution = unstable_pauseExecution; -exports.unstable_requestPaint = unstable_requestPaint; -exports.unstable_runWithPriority = unstable_runWithPriority; -exports.unstable_scheduleCallback = unstable_scheduleCallback; -exports.unstable_shouldYield = shouldYieldToHost; -exports.unstable_wrapCallback = unstable_wrapCallback; -exports.unstable_yieldValue = unstable_yieldValue; - })(); -} |