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authorcross28 <icross028@gmail.com>2022-04-15 06:08:15 -0500
committercross28 <icross028@gmail.com>2022-04-15 06:08:15 -0500
commite01302a15cf68869088a73e561ac672d70b501a7 (patch)
treef0eb403849f609a6b1649b6f3d8e1a6b17bfc53b /Assets/Animations/Enemies/Zombie/Zombie.controller
parente50fc523b25010582c158b7a307e3e7b1db7fb47 (diff)
feat: finished zombie attack animation and functionality
Diffstat (limited to 'Assets/Animations/Enemies/Zombie/Zombie.controller')
-rw-r--r--Assets/Animations/Enemies/Zombie/Zombie.controller73
1 files changed, 67 insertions, 6 deletions
diff --git a/Assets/Animations/Enemies/Zombie/Zombie.controller b/Assets/Animations/Enemies/Zombie/Zombie.controller
index 7cc8d1f..d7c2a97 100644
--- a/Assets/Animations/Enemies/Zombie/Zombie.controller
+++ b/Assets/Animations/Enemies/Zombie/Zombie.controller
@@ -1,5 +1,27 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
+--- !u!1101 &-8824451288058899808
+AnimatorStateTransition:
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name:
+ m_Conditions: []
+ m_DstStateMachine: {fileID: 0}
+ m_DstState: {fileID: 5416144975737678020}
+ m_Solo: 0
+ m_Mute: 0
+ m_IsExit: 0
+ serializedVersion: 3
+ m_TransitionDuration: 0.25
+ m_TransitionOffset: 0
+ m_ExitTime: 0.25
+ m_HasExitTime: 1
+ m_HasFixedDuration: 1
+ m_InterruptionSource: 0
+ m_OrderedInterruption: 1
+ m_CanTransitionToSelf: 1
--- !u!1102 &-2461426347161001773
AnimatorState:
serializedVersion: 6
@@ -8,9 +30,10 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Attack
- m_Speed: 1
+ m_Speed: 0.5
m_CycleOffset: 0
- m_Transitions: []
+ m_Transitions:
+ - {fileID: -8824451288058899808}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@@ -67,7 +90,19 @@ AnimatorController:
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
- m_Controller: {fileID: 0}
+ m_Controller: {fileID: 9100000}
+ - m_Name: attack
+ m_Type: 9
+ m_DefaultFloat: 0
+ m_DefaultInt: 0
+ m_DefaultBool: 0
+ m_Controller: {fileID: 9100000}
+ - m_Name: airborn
+ m_Type: 4
+ m_DefaultFloat: 0
+ m_DefaultInt: 0
+ m_DefaultBool: 0
+ m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
@@ -92,7 +127,7 @@ AnimatorStateMachine:
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -2461426347161001773}
- m_Position: {x: 290, y: -30, z: 0}
+ m_Position: {x: 470, y: 10, z: 0}
- serializedVersion: 1
m_State: {fileID: 5416144975737678020}
m_Position: {x: 320, y: 120, z: 0}
@@ -100,11 +135,12 @@ AnimatorStateMachine:
m_State: {fileID: -1887222890965656619}
m_Position: {x: 440, y: 270, z: 0}
m_ChildStateMachines: []
- m_AnyStateTransitions: []
+ m_AnyStateTransitions:
+ - {fileID: 5673627202155167741}
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
- m_AnyStatePosition: {x: 40, y: -30, z: 0}
+ m_AnyStatePosition: {x: 140, y: -10, z: 0}
m_EntryPosition: {x: 90, y: 80, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
@@ -161,6 +197,31 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
+--- !u!1101 &5673627202155167741
+AnimatorStateTransition:
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name:
+ m_Conditions:
+ - m_ConditionMode: 1
+ m_ConditionEvent: attack
+ m_EventTreshold: 0
+ m_DstStateMachine: {fileID: 0}
+ m_DstState: {fileID: -2461426347161001773}
+ m_Solo: 0
+ m_Mute: 0
+ m_IsExit: 0
+ serializedVersion: 3
+ m_TransitionDuration: 0.25
+ m_TransitionOffset: 0
+ m_ExitTime: 0.75
+ m_HasExitTime: 0
+ m_HasFixedDuration: 1
+ m_InterruptionSource: 0
+ m_OrderedInterruption: 1
+ m_CanTransitionToSelf: 1
--- !u!1101 &9190035719620373905
AnimatorStateTransition:
m_ObjectHideFlags: 1