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authorcross28 <icross028@gmail.com>2022-04-15 03:14:32 -0500
committercross28 <icross028@gmail.com>2022-04-15 03:14:32 -0500
commit3e2ce2d607eff118e16b9b53fe763f2465e0a8b2 (patch)
treebc773a5d8222da7455a1256bd1fd0878b14659aa /Assets/Prefabs
parentc86860eb94cd1d3bdd8beda44c2b9faee56a6d99 (diff)
fix: Firing point on player properly flips depending on direction of movement
Diffstat (limited to 'Assets/Prefabs')
-rw-r--r--Assets/Prefabs/Projectile.prefab4
1 files changed, 2 insertions, 2 deletions
diff --git a/Assets/Prefabs/Projectile.prefab b/Assets/Prefabs/Projectile.prefab
index 30fdbcc..2069524 100644
--- a/Assets/Prefabs/Projectile.prefab
+++ b/Assets/Prefabs/Projectile.prefab
@@ -13,9 +13,9 @@ GameObject:
- component: {fileID: 1537325952086636130}
- component: {fileID: 3979439104010016330}
- component: {fileID: -1260146822183481114}
- m_Layer: 0
+ m_Layer: 11
m_Name: Projectile
- m_TagString: Untagged
+ m_TagString: Projectile
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0