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authorcross28 <45377355+cross28@users.noreply.github.com>2022-04-15 06:30:32 -0500
committerGitHub <noreply@github.com>2022-04-15 06:30:32 -0500
commitce047b021d4d7d66ec57973d8e3b27a0f223c35e (patch)
tree891dc998c66b26d7d1df85c11d7c93c23ad852a5 /Assets/Scripts/Actors/Player.cs
parentee708901a74b9d442e2e8397b699a568928a8dc7 (diff)
parentb80e48181fb54dd80d4f344d8354e768200beb7f (diff)
Merge pull request #4 from MontanaJohns/feat/enemy-ai
Feat/enemy ai
Diffstat (limited to 'Assets/Scripts/Actors/Player.cs')
-rw-r--r--Assets/Scripts/Actors/Player.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/Assets/Scripts/Actors/Player.cs b/Assets/Scripts/Actors/Player.cs
index 1b2155a..95ec2ca 100644
--- a/Assets/Scripts/Actors/Player.cs
+++ b/Assets/Scripts/Actors/Player.cs
@@ -10,6 +10,8 @@ namespace MontanaJohns.Actors
{
public Transform ActorTransform => _transform;
public Camera MainCamera => _camera;
+ public GameObject projectilePrefab;
+ public Transform firePoint;
public Vector3 spawnPoint;
private Camera _camera;
@@ -28,6 +30,7 @@ namespace MontanaJohns.Actors
jump.started += context => Jump();
use.started += context => Use();
+ use.started += context => Fire();
}
protected override void Start()
@@ -68,5 +71,10 @@ namespace MontanaJohns.Actors
{
stats = baseStats + activeItem.stats;
}
+
+ protected void Fire()
+ {
+ Instantiate(projectilePrefab, firePoint.position, firePoint.rotation);
+ }
}
} \ No newline at end of file