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authorNeil Kollack <nkollack@gmail.com>2022-04-15 00:32:41 -0500
committerNeil Kollack <nkollack@gmail.com>2022-04-15 00:32:41 -0500
commit58d16dec85dbbb83c7ba503e735585f922bf67b9 (patch)
tree1203153d0395d009da8b2f866e1c231ca57be8ab /Assets/Scripts/Actors/Player.cs
parent929254005c7dc7437208715a6ae04b69292fe4f7 (diff)
feat: escape sequence
Diffstat (limited to 'Assets/Scripts/Actors/Player.cs')
-rw-r--r--Assets/Scripts/Actors/Player.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Assets/Scripts/Actors/Player.cs b/Assets/Scripts/Actors/Player.cs
index 3537aa7..1b2155a 100644
--- a/Assets/Scripts/Actors/Player.cs
+++ b/Assets/Scripts/Actors/Player.cs
@@ -57,6 +57,7 @@ namespace MontanaJohns.Actors
{
if(health <= 0)
{
+ MainCamera.GetComponent<LevelController>().ResetLevel();
ResetStats();
health = stats.maxHealth;
transform.position = spawnPoint;