aboutsummaryrefslogtreecommitdiffstats
path: root/Assets/Prefabs
AgeCommit message (Collapse)Author
2022-04-26fix: physics ultimate redux: Enhanced Edition v2developNeil Kollack
2022-04-25fix: WebGL grapple movementNeil Kollack
2022-04-25fix: enemy speed bug, updated controls on menuNeil Kollack
2022-04-24fix: better swing, Actor Force move, respawn soundNeil Kollack
2022-04-23fix: implement enemy jump, air whip, player fbNeil Kollack
2022-04-23fix: implement level-related feedbackNeil Kollack
2022-04-18feat: Added projectile sprite and animationcross28
2022-04-17feat: added cayote timeNeil Kollack
2022-04-17fix: improve slope collisionNeil Kollack
2022-04-16fix: feedback(easier trap section + better damage)Neil Kollack
2022-04-15fix: Enemy colliders update to help movementNeil Kollack
2022-04-15feat: added mummy animations and prefabcross28
2022-04-15feat: Added zombie idle and moving animationcross28
2022-04-15fix: Firing point on player properly flips depending on direction of movementcross28
2022-04-15feat: added poly collider to zombie prefabcross28
2022-04-15chore: merge developcross28
2022-04-15feat: health on HUDNeil Kollack
2022-04-15feat: set up template for zombie animationcross28
2022-04-15feat: escape sequenceNeil Kollack
2022-04-14feat: player complete + player animationNeil Kollack
2022-04-14feat: level completeNeil Kollack
2022-04-13fix: player swing + whip damage/grappleNeil Kollack
2022-04-13fix: whip working same as prototype branchNeil Kollack
2022-04-12feat: add trapsNeil Kollack
2022-04-12feat: add actor/item prototypesToby Vincent
2022-04-12feat: added projectile functionalitycross28
2022-04-10fix: rope jittery-nessNeil Kollack
2022-04-10wip: LineRenderer updated via pseudophysicsNeil Kollack
2022-04-09wip: DistanceHinge prototypeNeil Kollack
2022-04-05wip: forest assets setupNeil Kollack