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use std::sync::Arc;

use tokio::sync::{mpsc::Sender, Mutex};
use zbus::Connection;

use crate::{
    dbus::player::{PlaybackStatus, PlayerProxy},
    i3bar::{Block, Click},
    Error,
};

use super::{Button, Component, Update};

pub struct Play;

impl Component for Play {
    const NAME: &'static str = "play";
    type Updater = Self;
    type Colorer = ();
    type Handler = Self;
}

impl Update for Play {
    type Value = PlaybackStatus;

    async fn listen(tx: Sender<Self::Value>, proxy: PlayerProxy<'_>) -> Result<(), Error> {
        use futures_util::StreamExt;

        tx.send(proxy.playback_status().await?).await?;
        let mut stream = proxy.receive_playback_status_changed().await;
        while let Some(signal) = stream.next().await {
            if let Ok(value) = signal.get().await {
                tx.send(value).await?;
            }
        }
        Ok(())
    }

    async fn update(value: Self::Value, block: Arc<Mutex<Block>>) -> Result<bool, Error> {
        let black = std::env::var("BASE16_COLOR_00_HEX").ok();
        let cyan = std::env::var("BASE16_COLOR_0C_HEX").ok();
        let yellow = std::env::var("BASE16_COLOR_0A_HEX").ok();

        let (full_text, color, background) = match value {
            PlaybackStatus::Playing => (" 󰏤 ", black.clone(), cyan.clone()),
            PlaybackStatus::Paused => (" 󰐊 ", black.clone(), yellow.clone()),
            PlaybackStatus::Stopped => (" 󰐊 ", None, None),
        };

        let mut block = block.lock().await;
        block.full_text = full_text.into();
        block.color = color;
        block.background = background;
        Ok(true)
    }
}

impl Button for Play {
    async fn handle(conn: Connection, click: Click) -> Result<(), Error> {
        let Some(name) = click.instance else {
            return Ok(());
        };

        let proxy = PlayerProxy::builder(&conn)
            .destination(name)?
            .build()
            .await?;

        let valid = match proxy.playback_status().await {
            Ok(PlaybackStatus::Playing) => proxy.can_pause().await.unwrap_or_default(),
            Ok(_) => proxy.can_play().await.unwrap_or_default(),
            _ => false,
        };

        if !valid {
            return Ok(());
        }

        match (click.button, proxy.playback_status().await) {
            (1, Ok(PlaybackStatus::Playing)) if proxy.can_pause().await.unwrap_or_default() => {
                proxy.play_pause().await?
            }
            (1, Ok(PlaybackStatus::Paused)) if proxy.can_play().await.unwrap_or_default() => {
                proxy.play_pause().await?
            }
            _ => (),
        }

        Ok(())
    }
}