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author | cross28 <icross028@gmail.com> | 2022-04-18 02:33:27 -0500 |
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committer | cross28 <icross028@gmail.com> | 2022-04-18 02:33:27 -0500 |
commit | 16fff95b13a3c28f4cee6791a897412ce0a32708 (patch) | |
tree | a8c449dc96afcf77b2e05e3973cb50de3236a2ab | |
parent | 7a5e2d38ade206a9f98cd39c83f39dba854dc491 (diff) |
feat: Added whip swoosh sound effect when grappling from hook points
-rw-r--r-- | Assets/Scripts/Items/Whip.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Assets/Scripts/Items/Whip.cs b/Assets/Scripts/Items/Whip.cs index 7e343ae..17061f8 100644 --- a/Assets/Scripts/Items/Whip.cs +++ b/Assets/Scripts/Items/Whip.cs @@ -42,6 +42,7 @@ namespace MontanaJohns.Items if (LayerMask.LayerToName(collisionGameObject.layer) == "Grapple") { currentHook = Instantiate(hook, collisionGameObject.transform.position, Quaternion.identity); + SoundManager.PlaySound("WhipSwoosh"); return clickLocation; } else |