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authorcross28 <icross028@gmail.com>2022-04-18 02:33:27 -0500
committercross28 <icross028@gmail.com>2022-04-18 02:33:27 -0500
commit16fff95b13a3c28f4cee6791a897412ce0a32708 (patch)
treea8c449dc96afcf77b2e05e3973cb50de3236a2ab /Assets
parent7a5e2d38ade206a9f98cd39c83f39dba854dc491 (diff)
feat: Added whip swoosh sound effect when grappling from hook points
Diffstat (limited to 'Assets')
-rw-r--r--Assets/Scripts/Items/Whip.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Assets/Scripts/Items/Whip.cs b/Assets/Scripts/Items/Whip.cs
index 7e343ae..17061f8 100644
--- a/Assets/Scripts/Items/Whip.cs
+++ b/Assets/Scripts/Items/Whip.cs
@@ -42,6 +42,7 @@ namespace MontanaJohns.Items
if (LayerMask.LayerToName(collisionGameObject.layer) == "Grapple")
{
currentHook = Instantiate(hook, collisionGameObject.transform.position, Quaternion.identity);
+ SoundManager.PlaySound("WhipSwoosh");
return clickLocation;
}
else