aboutsummaryrefslogtreecommitdiffstats
path: root/Assets/Scripts/Cursor.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/Scripts/Cursor.cs')
-rw-r--r--Assets/Scripts/Cursor.cs24
1 files changed, 24 insertions, 0 deletions
diff --git a/Assets/Scripts/Cursor.cs b/Assets/Scripts/Cursor.cs
new file mode 100644
index 0000000..43b0ea6
--- /dev/null
+++ b/Assets/Scripts/Cursor.cs
@@ -0,0 +1,24 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.InputSystem;
+
+public class Cursor : MonoBehaviour
+{
+ [SerializeField] private Texture2D cursorTexture;
+ [SerializeField] private float disableDistance = 20f;
+
+ private CursorMode cursorMode = CursorMode.Auto;
+ private Vector2 hotSpot = Vector2.zero;
+
+ // Update is called once per frame
+ void Update()
+ {
+ Vector2 mousePos = Camera.main.ScreenToWorldPoint(Mouse.current.position.ReadValue());
+ float distance = Vector2.Distance(mousePos, gameObject.transform.position);
+ if (distance > disableDistance)
+ UnityEngine.Cursor.SetCursor(cursorTexture, hotSpot, cursorMode);
+ else
+ UnityEngine.Cursor.SetCursor(null, Vector2.zero, cursorMode);
+ }
+}