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Montana Johns: The Curse of the Whip
Toby Vincent
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Author
2022-04-18
feat: Added whip swoosh sound effect when attacking enemies with whip
cross28
2022-04-18
feat: Added projectile sprite and animation
cross28
2022-04-17
feat: Projectiles are destroyed if no collisions occur after 4 seconds
cross28
2022-04-17
feat: Added projectile sound effect
cross28
2022-04-17
feat: added cayote time
Neil Kollack
2022-04-17
fix: improve slope collision
Neil Kollack
2022-04-17
feat: pause menu + level complete zone
Neil Kollack
2022-04-16
fix: feedback(easier trap section + better damage)
Neil Kollack
2022-04-15
fix: I forgor
Neil Kollack
2022-04-15
feat: Start Screen
Neil Kollack
2022-04-15
fix: treasure + enemies move after seeing player
Neil Kollack
2022-04-15
fix: Enemy colliders update to help movement
Neil Kollack
2022-04-15
fix: various issues with player and Enemy
Neil Kollack
2022-04-15
feat: added mummy animations and prefab
cross28
2022-04-15
feat: finished zombie attack animation and functionality
cross28
2022-04-15
feat: Added zombie idle and moving animation
cross28
2022-04-15
feat: projectiles hitting enemies deletes them (for now)
cross28
2022-04-15
fix: Firing point on player properly flips depending on direction of movement
cross28
2022-04-15
feat: added poly collider to zombie prefab
cross28
2022-04-15
chore: merge develop
cross28
2022-04-15
feat: health on HUD
Neil Kollack
2022-04-15
feat: set up template for zombie animation
cross28
2022-04-15
feat: escape sequence
Neil Kollack
2022-04-14
feat: player complete + player animation
Neil Kollack
2022-04-14
feat: level complete
Neil Kollack
2022-04-14
Moved projectile firing logic to Player class
cross28
2022-04-13
fix: player swing + whip damage/grapple
Neil Kollack
2022-04-13
fix: whip working same as prototype branch
Neil Kollack
2022-04-12
feat: add traps
Neil Kollack
2022-04-12
feat: add actor/item prototypes
Toby Vincent
2022-04-12
feat: added projectile functionality
cross28
2022-04-10
chore: code cleanup
Neil Kollack
2022-04-10
fix: rope jittery-ness
Neil Kollack
2022-04-10
wip: LineRenderer updated via pseudophysics
Neil Kollack
2022-04-09
wip: DistanceHinge prototype
Neil Kollack
2022-04-08
wip: no regerts
Toby Vincent
2022-04-05
wip: forest assets setup
Neil Kollack
2022-04-03
initial commit
Toby Vincent