blob: 7c7355eb6aa3c440f411ee3f130342dff3300d7f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class LevelController : MonoBehaviour
{
[SerializeField] GameObject treasure;
// Start is called before the first frame update
public void StartGame()
{
SceneManager.LoadScene("Jungle");
}
public void ResetLevel()
{
Destroy(GameObject.Find("Boulder(Clone)"));
Destroy(GameObject.Find("BoobyTrapSpawnPoint(Clone)"));
var currentTreasure = GameObject.Find("Treasure");
if(currentTreasure)
Destroy(currentTreasure);
else
Destroy(GameObject.Find("Treasure(Clone)"));
Instantiate(treasure);
}
}
|